MilMo Wiki

Keeping Promises is a Quest in MilMo.

Quest Introduction Dialogue

Blue: Now that the LIVING ROOM is accessible, we should keep our promise to Scratches. Please fill YELLOW in on his condition. He should be able to come up with something. 

Objective

THE REFUGE: Go to the LIVING ROOM and see if YELLOW has any ideas about curing Scratches.

Conditions

Tip/Reminder

Blue: Please go to the LIVING ROOM and tell YELLOW about Scratches. He should be able to think of some way to help. 

Progress/Completion Thoughts

  • Yellow ( Living Room): The cat’s condition is an interesting one. I look forward to the challenge.:


In other languages

Language Name
English English Keeping Promises
Portuguese Portuguese (BR) Mantendo Promessas
Spanish Spanish (LA) Keeping Promises
French French Keeping Promises
German German Keeping Promises
Polish Polish Keeping Promises
Romanian Romanian Keeping Promises
Swedish Swedish Keeping Promises
Quests
The Refuge Quests
 • A Break for the Nutcracker  • Balancing Act  • Beware of Cat, Part 1  • Beware of Cat, Part 2  • Brains of the Resistance  • Circus Lieutenant  • Defend the Refuge  • Diplomacy  • Haunting Lights  • Invasion of the Ants  • Keeping Promises  • Memorial Service  • Mouse Intelligence  • Otherworldly Assistance  • Recycling  • Scouting the Refuge  • Tale of Orange, Part 5  • The Acrobatic Clown  • The New Front  • The Schematics  • Unlucky Bouquet